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Mod:
Buildlists

INDEX | Sides: [ ARM / CORE ]



Recent:


Floating Targeting Facility - Enhanced Radar Targeting


armfatf

Built by:



Infobox: Equivalent to:
Health:1451  
Metal/Energy cost:756/6803
Build time:9886
M/E (on/off or flying):0/-0  0/-150
M/E (always):0/-0  0/-0
Cost:869
Bt/s | M use/s | E use/s :


Basic settings:
Side= arm
Name= Floating Targeting Facility
Description= Enhanced Radar Targeting
BuildCostMetal= 756
BuildCostEnergy= 6803
BuildTime= 9886
MaxDamage= 1451
Category= ARM NOWEAPON NOTAIR NOTSUB NOTSHIP LEVEL3 NOTLAND ALL
TEDClass= SPECIAL

Corpse: (ARMFATF_DEAD)
metal= 467
damage= 871
energy= 0
featuredead= ARMFATF_HEAP

Heap: (ARMFATF_HEAP)
metal= 187
damage= 436
energy= 0

Detection settings:
SightDistance= 273
SeismicSignature= 0
IsTargetingUpgrade= 1

Pathfinding related:
Acceleration= 0
BrakeRate= 0
FootprintX= 4
FootprintZ= 4
MaxSlope= 10
MaxVelocity= 0
MinWaterDepth= 30
TurnRate= 0
Waterline= 3
YardMap= wwww wwww wwww wwww
YardMap
wwww
wwww
wwww
wwww
 (f, o, O, c, C, w, g, G, y, Y)

Construction settings:
Builder= 0
WorkerTime= 0
WorkerTime= 0
EnergyUse= 150
MetalStorage= 0
EnergyStorage= 0
OnOffable= 1
ActivateWhenBuilt= 1

Miscellaneous settings:
Corpse= ARMFATF_DEAD
MaxSlope= 10
MinWaterDepth= 30

Stats without category or not listed before:
UnitName= armfatf
ObjectName= ARMFATF
SoundCategory= ARM_TARG
IdleTime= 1800
IdleAutoHeal= 5
ExplodeAs= LARGE_BUILDINGEX
SelfdestructAs= LARGE_BUILDING
SmoothAnim= 1
BuildPic= ARMFATF.DDS
icontype= building
BMCode= 0
NoAutofire= 0
BuildAngle= 16384



Weapons:
  DPSEPSMPSDamage
Explode As:LARGE_BUILDINGEX166.6700600
Self-D As:LARGE_BUILDING500001800










5.05186300