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Mod:
Buildlists

INDEX | Sides: [ ARM / CORE ]



Recent:


Anaconda - Hovertank


armanac

Built by:



Infobox: Equivalent to:
Health:1377  
Metal/Energy cost:269/2444
Build time:3194
M/E (on/off or flying):0/-0  0/-2.6
M/E (always):0/-0  2.6/-0
Cost:310
Speed: (ground)
Bt/s | M use/s | E use/s :


Basic settings:
Side= arm
Name= Anaconda
Description= Hovertank
BuildCostMetal= 269
BuildCostEnergy= 2444
BuildTime= 3194
MaxDamage= 1377
Category= ARM HOVER MOBILE WEAPON NOTAIR NOTSUB CTRL_G CTRL_H CTRL_W NOTSHIP LEVEL2 ALL
TEDClass= TANK

Corpse: (ARMANAC_DEAD)
metal= 175
damage= 826
energy= 0
featuredead= ARMANAC_HEAP

Heap: (ARMANAC_HEAP)
metal= 70
damage= 413
energy= 0

Detection settings:
SightDistance= 509
SeismicSignature= 0

Pathfinding related:
Acceleration= 0.084
BrakeRate= 0.112
FootprintX= 3
FootprintZ= 3
MaxSlope= 16
MaxVelocity= 2.53
MaxWaterDepth= 0
MovementClass= HOVER3
TurnRate= 525

Movement and related:
CanMove= 1
CanStop= 1
MaxVelocity= 2.53
Acceleration= 0.084
BrakeRate= 0.112
TurnRate= 525
MovementClass= HOVER3

Construction settings:
Builder= 0
WorkerTime= 0
WorkerTime= 0
EnergyMake= 2.6
EnergyUse= 2.6
MetalStorage= 0
EnergyStorage= 0

Mission settings:
CanAttack= 1
CanGuard= 1
CanPatrol= 1
DefaultMissionType= Standby
NoAutofire= 0
SteeringMode= 1
ManeuverLeashLength= 640
FireStandOrders= 1
MobileStandOrders= 1
StandingFireOrder= 2
StandingMoveOrder= 1

Miscellaneous settings:
Corpse= ARMANAC_DEAD
MaxSlope= 16
MaxWaterDepth= 0

Stats without category or not listed before:
UnitName= armanac
ObjectName= ARMANAC
SoundCategory= ARM_HOVER_MID
CanHover= 1
IdleTime= 1800
IdleAutoHeal= 5
Weapon1= ARMANAC_WEAPON
WPri_BadTargetCategory= VTOL
BadTargetCategory= VTOL
ExplodeAs= BIG_UNITEX
SelfdestructAs= BIG_UNIT
NoChaseCategory= VTOL
SmoothAnim= 1
BuildPic= ARMANAC.DDS
BMCode= 1



Weapons:
  DPSEPSMPSDamage
Weapon 1ARMANAC_WEAPON700098
Explode As:BIG_UNITEX6.940025
Self-D As:BIG_UNIT97.2200350
Open weapon editing page

Used by:
ARM Anaconda
CORE Snapper

ARMANAC_WEAPON:
Name= MediumPlasmaCannon
Rendertype= 4
Ballistic= 1
Turret= 1
Range= 320
ReloadTime= 1.4
WeaponVelocity= 260
AreaOfEffect= 32
SoundStart= canlite3
SoundHit= xplosml3
explosiongenerator= custom:FLASH2
StartSmoke= 1
ImpulseFactor= 0.123
ImpulseBoost= 0.123
CraterMult= 0
CraterBoost= 0
NoSelfDamage= 1


Damages:
default= 98
VTRANS= 29
L1FIGHTERS= 29
L2FIGHTERS= 29
L1BOMBERS= 29
L2BOMBERS= 29
GUNSHIPS= 29
HGUNSHIPS= 29
VRADAR= 29
VTOL= 29
L1SUBS= 5
L2SUBS= 5
L3SUBS= 5











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