Spring Modinfo

ModinfoReplaysMapinfo
Units
Weapons
Corpses
Compare units
Compare mods
Armors
Unit rankings
Pathfinding
Messages
Explosions
Sounds
Mod info
Buildlists
Find errors
Var info


Mod:
Buildlists

INDEX | Sides: [ ARM / CORE ]



Recent:


Defender - Anti-air Tower


armrl

Built by:

Infobox: Equivalent to:
Health:295  
Metal/Energy cost:79/843
Build time:1843
M/E (on/off or flying):0/-0  0/-0
M/E (always):0/-0  0/-0
Cost:93
Bt/s | M use/s | E use/s :


Basic settings:
Side= arm
Name= Defender
Description= Anti-air Tower
BuildCostMetal= 79
BuildCostEnergy= 843
BuildTime= 1843
MaxDamage= 295
Category= ARM WEAPON METAL NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL1 NOTLAND ALL
TEDClass= METAL

Corpse: (ARMRL_DEAD)
metal= 51
damage= 177
energy= 0
featuredead= ARMRL_HEAP

Heap: (ARMRL_HEAP)
metal= 20
damage= 89
energy= 0

Detection settings:
SightDistance= 455
SeismicSignature= 0

Pathfinding related:
Acceleration= 0
BrakeRate= 0
FootprintX= 3
FootprintZ= 3
MaxSlope= 20
MaxVelocity= 0
MaxWaterDepth= 0
TurnRate= 0
YardMap= ooo ooo ooo
YardMap
ooo
ooo
ooo
 (f, o, O, c, C, w, g, G, y, Y)

Mission settings:
CanAttack= 1
DefaultMissionType= GUARD_NOMOVE
NoAutofire= 0
FireStandOrders= 1
StandingFireOrder= 2

Miscellaneous settings:
Corpse= ARMRL_DEAD
MaxSlope= 20
MaxWaterDepth= 0

Stats without category or not listed before:
UnitName= armrl
ObjectName= ARMRL
SoundCategory= ARM_KBOT
Builder= 0
WorkerTime= 0
EnergyStorage= 0
EnergyUse= 0
MetalStorage= 0
CanStop= 1
IdleTime= 1800
IdleAutoHeal= 5
Weapon1= ARMRL_MISSILE
WPri_BadTargetCategory= NOWEAPON
BadTargetCategory= NOWEAPON
ExplodeAs= BIG_UNITEX
SelfdestructAs= BIG_UNIT
NoChaseCategory= VTOL
SmoothAnim= 1
BuildPic= ARMRL.DDS
icontype= building
BMCode= 0



Weapons:
  DPSEPSMPSDamage
Weapon 1ARMRL_MISSILE66.4700113
Explode As:BIG_UNITEX6.940025
Self-D As:BIG_UNIT97.2200350
Open weapon editing page

Used by:
ARM Sentry
ARM Defender
CORE Stinger
CORE Pulverizer

ARMRL_MISSILE:
Name= Missiles
Rendertype= 1
LineOfSight= 1
Turret= 1
toairweapon= 1
Model= missile
Range= 765
ReloadTime= 1.7
WeaponTimer= 5
WeaponVelocity= 750
StartVelocity= 400
WeaponAcceleration= 150
TurnRate= 63000
AreaOfEffect= 48
MetalPerShot= 0
SoundStart= rockhvy2
SoundHit= xplomed2
FireStarter= 70
SmokeDelay= 0.1
Guidance= 1
Tracks= 1
SelfProp= 1
SmokeTrail= 1
Tolerance= 10000
explosiongenerator= custom:FLASH2
StartSmoke= 1
ImpulseFactor= 0.123
ImpulseBoost= 0.123
CraterMult= 0
CraterBoost= 0
NoSelfDamage= 1


Damages:
default= 113
GUNSHIPS= 84
HGUNSHIPS= 84
L1SUBS= 5
L2SUBS= 5
L3SUBS= 5











5.06869700