 decade
Built by:
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| Infobox: | | Equivalent to: |
| Health: | 1650 |
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| Metal/Energy cost: | 378/2055 |
| Build time: | 6525 |
| M/E (on/off or flying): | 0/-0 0/-1 |
| M/E (always): | 0/-0 1/-0 |
| Cost: | 412 | | Speed: (ground) |  |
Bt/s | M use/s | E use/s :
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Basic settings: | | Side | = arm | | Name | = Decade | | Description | = Corvette | | BuildCostMetal | = 378 | | BuildCostEnergy | = 2055 | | BuildTime | = 6525 | | MaxDamage | = 1650 | | Category | = ARM SHIP LEVEL1 WEAPON NOTAIR NOTSUB ALL | | TEDClass | = SHIP | Corpse: (DECADE_DEAD) | | metal | = 246 | | damage | = 990 | | energy | = 0 | Detection settings: | | SightDistance | = 429 | | SeismicSignature | = 0 | Pathfinding related: | | Acceleration | = 0.084 | | BrakeRate | = 0.019 | | FootprintX | = 4 | | FootprintZ | = 4 | | MaxVelocity | = 3.25 | | MinWaterDepth | = 12 | | MovementClass | = BOAT4 | | TurnRate | = 530 | Movement and related: | | CanMove | = 1 | | CanStop | = 1 | | MaxVelocity | = 3.25 | | Acceleration | = 0.084 | | BrakeRate | = 0.019 | | TurnRate | = 530 | | MovementClass | = BOAT4 | Construction settings: | | Builder | = 0 | | WorkerTime | = 0 | | WorkerTime | = 0 | | EnergyMake | = 1 | | EnergyUse | = 1 | | MetalStorage | = 0 | | EnergyStorage | = 0 | | ActivateWhenBuilt | = 1 | Mission settings: | | CanAttack | = 1 | | CanGuard | = 1 | | CanPatrol | = 1 | | DefaultMissionType | = Standby | | NoAutofire | = 0 | | SteeringMode | = 1 | | ManeuverLeashLength | = 640 | | FireStandOrders | = 1 | | MobileStandOrders | = 1 | | StandingFireOrder | = 2 | | StandingMoveOrder | = 1 | Miscellaneous settings: | | Corpse | = DECADE_DEAD | | MinWaterDepth | = 12 | Stats without category or not listed before: | | UnitName | = decade | | ObjectName | = DECADE | | SoundCategory | = ARM_SHIP | | Floater | = 1 | | IdleTime | = 1800 | | IdleAutoHeal | = 5 | | Weapon1 | = CORVETTE_LIGHTLASER | | Weapon2 | = CORVETTE_LIGHTLASER | | ExplodeAs | = BIG_UNITEX | | SelfdestructAs | = BIG_UNIT | | SmoothAnim | = 1 | | BuildPic | = DECADE.DDS | | icontype | = sea | | BMCode | = 1 | | BuildAngle | = 16384 | | Scale | = 0.5 |
| Weapons:
| | | DPS | EPS | MPS | Damage | | Weapon 1 | CORVETTE_LIGHTLASER | 73.24 | 28.17 | 0 | 52 | | Weapon 2 | CORVETTE_LIGHTLASER | 73.24 | 28.17 | 0 | 52 | | Explode As: | BIG_UNITEX | 6.94 | 0 | 0 | 25 | | Self-D As: | BIG_UNIT | 97.22 | 0 | 0 | 350 | Open weapon editing page
Used by: ARM Decade CORE Supporter
CORVETTE_LIGHTLASER:
| Name | = LightLaser | | Rendertype | = 0 | | LineOfSight | = 1 | | Turret | = 1 | | Range | = 320 | | ReloadTime | = 0.71 | | WeaponVelocity | = 2250 | | EnergyPerShot | = 20 | | AreaOfEffect | = 12 | | SoundTrigger | = 1 | | SoundStart | = lasrfir3 | | SoundHit | = lasrhit2 | | FireStarter | = 30 | | BeamLaser | = 1 | | Thickness | = 2.5 | | CoreThickness | = 0.175 | | LaserFlareSize | = 10 | | TargetMoveError | = 0.1 | | BeamTime | = 0.12 | | rgbColor | = 1 0 0 | | Tolerance | = 10000 | | explosiongenerator | = custom:FLASH1red | | ImpulseFactor | = 0.123 | | ImpulseBoost | = 0.123 | | CraterMult | = 0 | | CraterBoost | = 0 | | NoSelfDamage | = 1 |
Damages:
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