 aseadragon
Built by:
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| Infobox: | | Equivalent to: |
| Health: | 71250 |
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| Metal/Energy cost: | 32122/238406 |
| Build time: | 299523 |
| M/E (on/off or flying): | 0/-0 0/-150 |
| M/E (always): | 0/-0 150/-0 |
| Metal/Energy storage: | 100/1000 | | Cost: | 36095 | | Speed: (ground) |  |
Bt/s | M use/s | E use/s :
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Basic settings: | | Side | = arm | | Name | = Epoch | | Description | = Flagship | | BuildCostMetal | = 32122 | | BuildCostEnergy | = 238406 | | BuildTime | = 299523 | | MaxDamage | = 71250 | | Category | = ARM SHIP LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W CTRL_N ALL | | TEDClass | = SHIP | Corpse: (ASEADRAGON_DEAD) | | metal | = 20879 | | damage | = 42750 | | energy | = 0 | | featuredead | = ASEADRAGON_HEAP | Heap: (ASEADRAGON_HEAP) | | metal | = 5066 | | damage | = 20016 | | energy | = 0 | Detection settings: | | SightDistance | = 689 | | RadarDistance | = 1530 | | SeismicSignature | = 0 | Pathfinding related: | | Acceleration | = 0.028 | | BrakeRate | = 0.021 | | FootprintX | = 8 | | FootprintZ | = 8 | | MaxVelocity | = 2.3 | | MinWaterDepth | = 30 | | MovementClass | = HDBOAT8 | | TurnRate | = 272 | | Waterline | = 5 | Movement and related: | | CanMove | = 1 | | CanStop | = 1 | | MaxVelocity | = 2.3 | | Acceleration | = 0.028 | | BrakeRate | = 0.021 | | TurnRate | = 272 | | MovementClass | = HDBOAT8 | Construction settings: | | EnergyMake | = 150 | | EnergyUse | = 150 | | MetalStorage | = 100 | | EnergyStorage | = 1000 | | ActivateWhenBuilt | = 1 | Mission settings: | | CanAttack | = 1 | | CanGuard | = 1 | | CanPatrol | = 1 | | DefaultMissionType | = Standby | | NoAutofire | = 0 | | SteeringMode | = 1 | | ManeuverLeashLength | = 640 | | FireStandOrders | = 1 | | MobileStandOrders | = 1 | | StandingFireOrder | = 2 | | StandingMoveOrder | = 1 | Miscellaneous settings: | | Corpse | = ASEADRAGON_DEAD | | ImmuneToParalyzer | = 1 | | MinWaterDepth | = 30 | Weapon settings: | | ExplodeAs | = ATOMIC_BLAST | | SelfdestructAs | = ATOMIC_BLAST | | Weapon1 | = SEADRAGPRIME | | Weapon2 | = ARM_BATSAFTX | | Weapon3 | = SEADRAGPRIME | | Weapon4 | = ARM_BATSAFTX | | Weapon5 | = ARM_BATSAFTX | | Weapon6 | = SEADRAGONFLAK | | Weapon7 | = SEADRAGONFLAK | | DamageModifier | = 1 | | OnlyTargetCategory1 | = NOTAIR | Stats without category or not listed before: | | UnitName | = aseadragon | | ObjectName | = ASEADRAGON | | SoundCategory | = ARM_SHIP | | Floater | = 1 | | IdleTime | = 1800 | | IdleAutoHeal | = 5 | | SmoothAnim | = 1 | | BuildPic | = ASEADRAGON.DDS | | icontype | = sea | | BMCode | = 1 | | BuildAngle | = 16384 | | Scale | = 10 | | OnlyTargetCategory2 | = NOTAIR | | OnlyTargetCategory3 | = NOTAIR | | WeaponMainDir2 | = 0 0 1 | | MaxAngleDif2 | = 320 | | WeaponMainDir3 | = 0 0 1 | | MaxAngleDif3 | = 240 | | OnlyTargetCategory4 | = NOTAIR | | WeaponMainDir4 | = -4 0 1 | | MaxAngleDif4 | = 180 | | OnlyTargetCategory5 | = NOTAIR | | WeaponMainDir5 | = 4 0 1 | | MaxAngleDif5 | = 180 | | WeaponMainDir6 | = 1 0 0 | | MaxAngleDif6 | = 200 | | WeaponMainDir7 | = -1 0 0 | | MaxAngleDif7 | = 200 |
| Weapons: Open weapon editing page
Used by: ARM Epoch
SEADRAGPRIME:
| Name | = BattleshipCannon | | Rendertype | = 4 | | Ballistic | = 1 | | Turret | = 1 | | Range | = 2450 | | ReloadTime | = 0.53 | | WeaponVelocity | = 600 | | AreaOfEffect | = 64 | | SoundStart | = cannhvy1 | | SoundHit | = xplomed2 | | Accuracy | = 350 | | explosiongenerator | = custom:FLASH4 | | StartSmoke | = 1 | | ImpulseFactor | = 0.123 | | ImpulseBoost | = 0.123 | | CraterMult | = 0 | | CraterBoost | = 0 | | NoSelfDamage | = 1 |
Damages:
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