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Mod:
Buildlists

INDEX | Sides: [ ARM / CORE ]



Recent:


Brawler - Gunship


armbrawl

Built by:



Infobox: Equivalent to:
Health:1030  
Metal/Energy cost:294/5778
Build time:13294
M/E (on/off or flying):0/-0  0/-0.8
M/E (always):0/-0  0.8/-0
Cost:390
Speed: (air)
Bt/s | M use/s | E use/s :


Basic settings:
Side= arm
Name= Brawler
Description= Gunship
BuildCostMetal= 294
BuildCostEnergy= 5778
BuildTime= 13294
MaxDamage= 1030
Category= ARM VTOL MOBILE WEAPON NOTSUB CTRL_P CTRL_E CTRL_W NOTSHIP ANTIEMG ANTIGATOR ANTILASER ANTIFLAME LEVEL2 NOTLAND ALL
TEDClass= VTOL

Detection settings:
SightDistance= 550
SeismicSignature= 0

Pathfinding related:
Acceleration= 0.24
BrakeRate= 4.41
FootprintX= 3
FootprintZ= 3
MaxSlope= 10
MaxVelocity= 5.36
MaxWaterDepth= 0
TurnRate= 792

Movement and related:
CanMove= 1
CanStop= 1
MaxVelocity= 5.36
Acceleration= 0.24
BrakeRate= 4.41
TurnRate= 792

Construction settings:
Builder= 0
WorkerTime= 0
WorkerTime= 0
EnergyMake= 0.8
EnergyUse= 0.8
MetalStorage= 0
EnergyStorage= 0

Mission settings:
CanAttack= 1
CanGuard= 1
CanPatrol= 1
DefaultMissionType= VTOL_standby
NoAutofire= 0
SteeringMode= 1
ManeuverLeashLength= 1280
FireStandOrders= 1
MobileStandOrders= 1
StandingFireOrder= 2
StandingMoveOrder= 1

Miscellaneous settings:
MaxSlope= 10
MaxWaterDepth= 0

Stats without category or not listed before:
UnitName= armbrawl
ObjectName= ARMBRAWL
SoundCategory= ARM_VTOL
CruiseAlt= 100
CanFly= 1
IdleTime= 1800
IdleAutoHeal= 5
Weapon1= VTOL_EMG
WPri_BadTargetCategory= ANTIEMG
BadTargetCategory= ANTIEMG
ExplodeAs= GUNSHIPEX
HoverAttack= 1
SelfdestructAs= BIG_UNIT
NoChaseCategory= VTOL
OnlyTargetCategory1= NOTAIR
SmoothAnim= 1
BuildPic= ARMBRAWL.DDS
icontype= air
BMCode= 1
Scale= 1
BankScale= 1



Weapons:
  DPSEPSMPSDamage
Weapon 1VTOL_EMG101.050016
Explode As:GUNSHIPEX6.940025
Self-D As:BIG_UNIT97.2200350
Open weapon editing page

Used by:
ARM Brawler

VTOL_EMG:
Name= E.M.G.
Rendertype= 4
LineOfSight= 1
Turret= 0
Range= 380
ReloadTime= 0.475
WeaponTimer= 1
WeaponVelocity= 450
SprayAngle= 1024
AreaOfEffect= 8
Burst= 3
BurstRate= 0.1
SoundStart= brawlemg
Tolerance= 6000
Size= 2.5
rgbColor= 1 0.95 0.4
Intensity= 0.8
pitchtolerance= 12000
StartSmoke= 0
EndSmoke= 0
explosiongenerator= custom:LIGHTARMS
ImpulseFactor= 0.123
ImpulseBoost= 0.123
CraterMult= 0
CraterBoost= 0
NoSelfDamage= 1


Damages:
default= 16
COMMANDERS= 8
FLAKS= 8
FLAKBOATS= 8
VTRANS= 2
L1FIGHTERS= 2
L2FIGHTERS= 2
L1BOMBERS= 2
L2BOMBERS= 2
GUNSHIPS= 2
HGUNSHIPS= 2
VRADAR= 2
VTOL= 2
L1SUBS= 1
L2SUBS= 1
L3SUBS= 1











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