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Mod:
Buildlists

INDEX | Sides: [ ARM / CORE ]



Recent:


Blade - Heavy Flak-Resistant Gunship


blade

Built by:



Infobox: Equivalent to:
Health:1800  
Metal/Energy cost:1192/20315
Build time:23964
M/E (on/off or flying):0/-0  0/-0.9
M/E (always):0/-0  0.8/-0
Cost:1531
Speed: (air)
Bt/s | M use/s | E use/s :


Basic settings:
Side= arm
Name= Blade
Description= Heavy Flak-Resistant Gunship
BuildCostMetal= 1192
BuildCostEnergy= 20315
BuildTime= 23964
MaxDamage= 1800
Category= ARM VTOL CTRL_V CTRL_P LEVEL2 WEAPON NOTSUB ALL
TEDClass= VTOL

Detection settings:
SightDistance= 624
SeismicSignature= 0

Pathfinding related:
Acceleration= 0.19
BrakeRate= 2.081
FootprintX= 2
FootprintZ= 2
MaxSlope= 10
MaxVelocity= 4.93
MaxWaterDepth= 0
TurnRate= 634

Movement and related:
CanMove= 1
CanStop= 1
MaxVelocity= 4.93
Acceleration= 0.19
BrakeRate= 2.081
TurnRate= 634

Construction settings:
Builder= 0
WorkerTime= 0
WorkerTime= 0
EnergyMake= 0.8
EnergyUse= 0.9
MetalStorage= 0
EnergyStorage= 0

Mission settings:
CanAttack= 1
CanGuard= 1
CanPatrol= 1
DefaultMissionType= VTOL_standby
NoAutofire= 0
SteeringMode= 1
ManeuverLeashLength= 2350
FireStandOrders= 1
MobileStandOrders= 1
StandingFireOrder= 2
StandingMoveOrder= 1

Miscellaneous settings:
MaxSlope= 10
MaxWaterDepth= 0

Stats without category or not listed before:
UnitName= blade
ObjectName= BLADE
SoundCategory= ARM_VTOL
CruiseAlt= 70
CanFly= 1
IdleTime= 1800
IdleAutoHeal= 5
Weapon1= VTOL_SABOT
WPri_BadTargetCategory= VTOL
BadTargetCategory= VTOL
ExplodeAs= GUNSHIPEX
HoverAttack= 1
SelfdestructAs= BIG_UNIT
OnlyTargetCategory1= NOTAIR
SmoothAnim= 1
BuildPic= BLADE.DDS
icontype= air
BMCode= 1
Scale= 1
BankScale= 1
NoChaseCategory= VTOL



Weapons:
  DPSEPSMPSDamage
Weapon 1VTOL_SABOT164.7100280
Explode As:GUNSHIPEX6.940025
Self-D As:BIG_UNIT97.2200350
Open weapon editing page

Used by:
ARM Blade

VTOL_SABOT:
Name= Sabotrocket
Rendertype= 1
LineOfSight= 1
Turret= 0
Model= missile
Range= 420
ReloadTime= 1.7
WeaponTimer= 5
WeaponVelocity= 1000
StartVelocity= 700
WeaponAcceleration= 300
AreaOfEffect= 32
ImpulseFactor= 0.123
SoundTrigger= 1
SoundStart= SabotFire
SoundHit= SabotHit
FireStarter= 70
SmokeDelay= 0.1
SelfProp= 1
SmokeTrail= 1
Tolerance= 8000
pitchtolerance= 18000
explosiongenerator= custom:FLASH2
StartSmoke= 1
ImpulseBoost= 0.123
CraterMult= 0
CraterBoost= 0
NoSelfDamage= 1
TurnRate= 9000


Damages:
default= 280
COMMANDERS= 140
FLAKS= 140
FLAKBOATS= 140
VTRANS= 45
L1FIGHTERS= 45
L2FIGHTERS= 45
L1BOMBERS= 45
L2BOMBERS= 45
GUNSHIPS= 45
HGUNSHIPS= 45
VRADAR= 45
VTOL= 45
L1SUBS= 5
L2SUBS= 5
L3SUBS= 5











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