Spring Modinfo

ModinfoReplaysMapinfo
Units
Weapons
Corpses
Compare units
Compare mods
Armors
Unit rankings
Pathfinding
Messages
Explosions
Sounds
Mod info
Buildlists
Find errors
Var info


Mod:
Buildlists

INDEX | Sides: [ ARM / CORE ]



Recent:


Banshee - Light Gunship


armkam

Built by:



Infobox: Equivalent to:
Health:350  
Metal/Energy cost:125/2226
Build time:5936
M/E (on/off or flying):0/-0  0/-0.8
M/E (always):0/-0  0/-0
Cost:162
Speed: (air)
Bt/s | M use/s | E use/s :


Basic settings:
Side= arm
Name= Banshee
Description= Light Gunship
BuildCostMetal= 125
BuildCostEnergy= 2226
BuildTime= 5936
MaxDamage= 350
Category= ARM VTOL CTRL_V CTRL_P LEVEL1 WEAPON NOTSUB ALL
TEDClass= VTOL

Detection settings:
SightDistance= 520
SeismicSignature= 0

Pathfinding related:
Acceleration= 0.154
BrakeRate= 3.75
FootprintX= 2
FootprintZ= 2
MaxSlope= 10
MaxVelocity= 6.16
MaxWaterDepth= 0
TurnRate= 693

Movement and related:
CanMove= 1
CanStop= 1
MaxVelocity= 6.16
Acceleration= 0.154
BrakeRate= 3.75
TurnRate= 693

Construction settings:
Builder= 0
WorkerTime= 0
WorkerTime= 0
EnergyUse= 0.8
MetalStorage= 0
EnergyStorage= 0

Mission settings:
CanAttack= 1
CanGuard= 1
CanPatrol= 1
DefaultMissionType= VTOL_standby
NoAutofire= 0
SteeringMode= 1
ManeuverLeashLength= 1280
FireStandOrders= 1
MobileStandOrders= 1
StandingFireOrder= 2
StandingMoveOrder= 1

Miscellaneous settings:
MaxSlope= 10
MaxWaterDepth= 0

Stats without category or not listed before:
UnitName= armkam
ObjectName= ARMKAM
SoundCategory= ARM_VTOL
CruiseAlt= 60
CanFly= 1
IdleTime= 1800
IdleAutoHeal= 5
Weapon1= MED_EMG
WPri_BadTargetCategory= VTOL
BadTargetCategory= VTOL
ExplodeAs= BIG_UNITEX
HoverAttack= 1
SelfdestructAs= BIG_UNIT
OnlyTargetCategory1= NOTAIR
SmoothAnim= 1
BuildPic= ARMKAM.DDS
icontype= air
BMCode= 1
Scale= 1
BankScale= 1
MoveRate1= 3



Weapons:
  DPSEPSMPSDamage
Weapon 1MED_EMG38.57009
Explode As:BIG_UNITEX6.940025
Self-D As:BIG_UNIT97.2200350
Open weapon editing page

Used by:
ARM Banshee

MED_EMG:
Name= E.M.G.
Rendertype= 4
LineOfSight= 1
Turret= 0
Range= 350
ReloadTime= 0.7
WeaponTimer= 1
WeaponVelocity= 350
SprayAngle= 1024
AreaOfEffect= 8
Burst= 3
BurstRate= 0.25
Size= 2.25
rgbColor= 1 0.95 0.4
Intensity= 0.8
SoundStart= brawlemg
Tolerance= 6000
pitchtolerance= 12000
StartSmoke= 0
EndSmoke= 0
explosiongenerator= custom:FLASH1yellow
ImpulseFactor= 0.123
ImpulseBoost= 0.123
CraterMult= 0
CraterBoost= 0
NoSelfDamage= 1


Damages:
default= 9
COMMANDERS= 2
FLAKS= 3
FLAKBOATS= 3
VTRANS= 1
L1FIGHTERS= 1
L2FIGHTERS= 1
L1BOMBERS= 1
L2BOMBERS= 1
GUNSHIPS= 1
HGUNSHIPS= 1
VRADAR= 1
VTOL= 1
L1SUBS= 1
L2SUBS= 1
L3SUBS= 1











5.16226600