 armack
Can build:
Built by:
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| Infobox: | | Equivalent to: |
| Health: | 840 |
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| Metal/Energy cost: | 290/4084 |
| Build time: | 9432 |
| M/E (on/off or flying): | 0/-0 0/-14 |
| M/E (always): | 0.14/-0 14/-0 |
| Metal/Energy storage: | 100/100 | | Cost: | 358 | | Speed: (ground) |  |
Bt/s | M use/s | E use/s :
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Basic settings: | | Side | = arm | | Name | = Advanced Construction Kbot | | Description | = Tech Level 2 | | BuildCostMetal | = 290 | | BuildCostEnergy | = 4084 | | BuildTime | = 9432 | | MaxDamage | = 840 | | Category | = ARM KBOT MOBILE NOWEAPON NOTAIR NOTSUB CTRL_B NOTSHIP LEVEL2 ALL | | TEDClass | = CNSTR | Corpse: (ARMACK_DEAD) | | metal | = 189 | | damage | = 504 | | energy | = 0 | | featuredead | = ARMACK_HEAP | Heap: (ARMACK_HEAP) | | metal | = 76 | | damage | = 252 | | energy | = 0 | Detection settings: | | SightDistance | = 323.7 | | RadarDistance | = 50 | | SeismicSignature | = 0 | Pathfinding related: | | Acceleration | = 0.216 | | BrakeRate | = 0.45 | | FootprintX | = 2 | | FootprintZ | = 2 | | MaxSlope | = 20 | | MaxVelocity | = 1.15 | | MaxWaterDepth | = 25 | | MovementClass | = KBOT2 | | TurnRate | = 990 | Movement and related: | | CanMove | = 1 | | CanStop | = 1 | | MaxVelocity | = 1.15 | | Acceleration | = 0.216 | | BrakeRate | = 0.45 | | TurnRate | = 990 | | MovementClass | = KBOT2 | Construction settings: | | Builder | = 1 | | WorkerTime | = 140 | | WorkerTime | = 140 | | BuildDistance | = 110 | | MetalMake | = 0.14 | | EnergyMake | = 14 | | EnergyUse | = 14 | | MetalStorage | = 100 | | EnergyStorage | = 100 | Mission settings: | | CanGuard | = 1 | | CanPatrol | = 1 | | DefaultMissionType | = Standby | | NoAutofire | = 0 | | SteeringMode | = 1 | | ManeuverLeashLength | = 640 | | MobileStandOrders | = 1 | | StandingMoveOrder | = 1 | Miscellaneous settings: | | Corpse | = ARMACK_DEAD | | MaxSlope | = 20 | | MaxWaterDepth | = 25 | Stats without category or not listed before: | | UnitName | = armack | | ObjectName | = ARMACK | | SoundCategory | = ARM_CKBOT | | IdleTime | = 1800 | | IdleAutoHeal | = 5 | | ExplodeAs | = BIG_UNITEX | | SelfdestructAs | = BIG_UNIT | | SmoothAnim | = 1 | | UpRight | = 1 | | BuildPic | = ARMACK.DDS | | BMCode | = 1 | | canreclamate | = 1 |
| Weapons:
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