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Mod:
Buildlists

INDEX | Sides: [ ARM / CORE ]



Recent:


Bantha - Assault Mech


armbanth

Built by:



Infobox: Equivalent to:
Health:62000  
Metal/Energy cost:12691/267949
Build time:177132
M/E (on/off or flying):0/-0  0/-0
M/E (always):0/-0  0/-0
Cost:17157
Speed: (ground)
Bt/s | M use/s | E use/s :


Basic settings:
Side= arm
Name= Bantha
Description= Assault Mech
BuildCostMetal= 12691
BuildCostEnergy= 267949
BuildTime= 177132
MaxDamage= 62000
Category= ARM KBOT LEVEL2 WEAPON NOTAIR NOTSUB CTRL_W ALL
TEDClass= KBOT

Corpse: (ARMBANTH_DEAD)
metal= 8249
damage= 21000
energy= 0
featuredead= ARMBANTH_HEAP

Heap: (ARMBANTH_HEAP)
metal= 3300
damage= 10500
energy= 0

Detection settings:
SightDistance= 617
SeismicSignature= 0

Pathfinding related:
Acceleration= 0.103
BrakeRate= 0.218
FootprintX= 3
FootprintZ= 3
MaxSlope= 17
MaxVelocity= 1.32
MaxWaterDepth= 12
MovementClass= HKBOT4
TurnRate= 1056

Movement and related:
CanMove= 1
CanStop= 1
MaxVelocity= 1.32
Acceleration= 0.103
BrakeRate= 0.218
TurnRate= 1056
MovementClass= HKBOT4

Mission settings:
CanAttack= 1
CanGuard= 1
CanPatrol= 1
DefaultMissionType= Standby
SelfdestructCountdown= 10
NoAutofire= 0
SteeringMode= 2
ManeuverLeashLength= 640
FireStandOrders= 1
MobileStandOrders= 1
StandingFireOrder= 2
StandingMoveOrder= 1

Miscellaneous settings:
Corpse= ARMBANTH_DEAD
ImmuneToParalyzer= 1
MaxSlope= 17
MaxWaterDepth= 12

Stats without category or not listed before:
UnitName= armbanth
Mass= 1000000000000
ObjectName= ARMBANTH
SoundCategory= KROGOTH
Builder= 0
WorkerTime= 0
IdleTime= 1800
IdleAutoHeal= 5
Weapon1= ARMBANTHA_FIRE
Weapon2= TEHLAZEROFDEWM
Weapon3= CORKROG_ROCKET
ExplodeAs= CRAWL_BLAST
SelfdestructAs= NUCLEAR_MISSILE
NoChaseCategory= VTOL
SmoothAnim= 1
UpRight= 1
BuildPic= ARMBANTH.DDS
BMCode= 1



Weapons:
  DPSEPSMPSDamage
Weapon 1ARMBANTHA_FIRE342.8600360
Weapon 2TEHLAZEROFDEWM5002002500
Weapon 3CORKROG_ROCKET130.9100360
Explode As:CRAWL_BLAST833.33003000
Self-D As:NUCLEAR_MISSILE79.171041.678.339500
Open weapon editing page

Used by:
ARM Bantha

ARMBANTHA_FIRE:
Name= ImpulsionBlaster
Rendertype= 4
LineOfSight= 1
Turret= 1
Range= 465
ReloadTime= 1.05
WeaponVelocity= 450
AreaOfEffect= 32
SoundStart= Lasrhvy2
SoundHit= xplosml3
BurnBlow= 1
Tolerance= 10000
explosiongenerator= custom:FLASHBANTHA
rgbColor= 0.15 0.15 1
Intensity= 4
StartSmoke= 1
ImpulseFactor= 0.123
ImpulseBoost= 0.123
CraterMult= 0
CraterBoost= 0
NoSelfDamage= 1


Damages:
default= 360
ANNIDDM= 190
L1SUBS= 5
L2SUBS= 5
L3SUBS= 5











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