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Mod:
Buildlists

INDEX | Sides: [ ARM / CORE ]



Recent:


Ambusher - Cloakable Heavy Plasma Cannon


armamb

Built by:

Infobox: Equivalent to:
Health:3600  
Metal/Energy cost:2342/16821
Build time:27072
M/E (on/off or flying):0/-0  0/-0
M/E (always):0/-0  0/-0
Cost:2622
Bt/s | M use/s | E use/s :


Basic settings:
Side= arm
Name= Ambusher
Description= Cloakable Heavy Plasma Cannon
BuildCostMetal= 2342
BuildCostEnergy= 16821
BuildTime= 27072
MaxDamage= 3600
Category= ARM WEAPON NOTAIR NOTSUB CTRL_X NOTSHIP LEVEL2 NOTLAND ALL
TEDClass= FORT

Corpse: (ARMAMB_DEAD)
metal= 1522
damage= 2160
energy= 0
featuredead= ARMAMB_DEAD2

Heap: (ARMAMB_DEAD2)
metal= 609
damage= 1080
energy= 0
featuredead= ARMAMB_HEAP

Detection settings:
Init_Cloaked= 0
SightDistance= 442
CloakCost= 40
MinCloakDistance= 70
SeismicSignature= 0

Pathfinding related:
Acceleration= 0
BrakeRate= 0
FootprintX= 3
FootprintZ= 3
MaxSlope= 10
MaxVelocity= 0
MaxWaterDepth= 0
TurnRate= 0
YardMap= ooo ooo ooo
YardMap
ooo
ooo
ooo
 (f, o, O, c, C, w, g, G, y, Y)

Construction settings:
Builder= 0
WorkerTime= 0
WorkerTime= 0
EnergyUse= 0
MetalStorage= 0
EnergyStorage= 0
ActivateWhenBuilt= 1

Mission settings:
CanAttack= 1
DefaultMissionType= GUARD_NOMOVE
NoAutofire= 0
FireStandOrders= 1
StandingFireOrder= 2

Miscellaneous settings:
Corpse= ARMAMB_DEAD
MaxSlope= 10
MaxWaterDepth= 0

Weapon settings:
ExplodeAs= LARGE_BUILDINGEX
SelfdestructAs= LARGE_BUILDING
Weapon1= ARMAMB_GUN
Weapon2= ARMAMB_GUN_HIGH
WPri_BadTargetCategory= VTOL
BadTargetCategory= VTOL
DamageModifier= 0.25
NoChaseCategory= MOBILE
OnlyTargetCategory1= NOTAIR

Stats without category or not listed before:
UnitName= armamb
ObjectName= ARMAMB
SoundCategory= GUARD
CanStop= 1
IdleTime= 1800
IdleAutoHeal= 5
HighTrajectory= 2
MaxAngleDif1= 230
SmoothAnim= 1
BuildPic= ARMAMB.DDS
icontype= building
BMCode= 0
BuildAngle= 8192
OnlyTargetCategory2= NOTAIR
Digger= 1
WeaponMainDir1= 0 1 0



Weapons:
  DPSEPSMPSDamage
Weapon 1ARMAMB_GUN132.2200238
Weapon 2ARMAMB_GUN_HIGH107.4300752
Explode As:LARGE_BUILDINGEX166.6700600
Self-D As:LARGE_BUILDING500001800
Open weapon editing page

Used by:
ARM Ambusher

ARMAMB_GUN:
Name= PopupCannon
Rendertype= 4
Ballistic= 1
Turret= 1
Range= 1320
ReloadTime= 1.8
WeaponVelocity= 450
AreaOfEffect= 152
EdgeEffectiveness= 0.25
SoundStart= cannhvy5
SoundHit= xplomed2
MinBarrelAngle= -35
Accuracy= 400
explosiongenerator= custom:FLASH96
TargetMoveError= 0.2
StartSmoke= 1
ImpulseFactor= 0.123
ImpulseBoost= 0.123
CraterMult= 0
CraterBoost= 0
NoSelfDamage= 1


Damages:
default= 238
VTRANS= 90
L1FIGHTERS= 90
L2FIGHTERS= 90
L1BOMBERS= 90
L2BOMBERS= 90
GUNSHIPS= 90
HGUNSHIPS= 90
VRADAR= 90
VTOL= 90
COMMANDERS= 476
L1SUBS= 5
L2SUBS= 5
L3SUBS= 5
SEADRAGON= 714
BLACKHYDRA= 714
FLAKBOATS= 714
JAMMERBOATS= 714
OTHERBOATS= 714











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